Ray Tracing Vs Rasterized Rendering
Following the launch of Nvidia’s Turing family of GPU’s in 2018, the world of gaming saw an exponential increase in the discussion about a feature known as “Ray Tracing”. Nvidia’s then-brand-new “RTX” series of graphics cards brought support for something called “Real-Time Ray Tracing” in games. Most people were unsure as to what this new feature was and why was it being pushed so heavily by Nvidia but were simultaneously excited and interested in the technology....